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		<title><![CDATA[Community Gamer - All Forums]]></title>
		<link>http://cgamer.co.uk/forums/</link>
		<description><![CDATA[Community Gamer - http://cgamer.co.uk/forums]]></description>
		<pubDate>Fri, 03 Sep 2010 21:51:12 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Greetings]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=590</link>
			<pubDate>Wed, 01 Sep 2010 22:29:22 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=590</guid>
			<description><![CDATA[Hey there,<br />
<br />
I'm Dracion, been playing a bit on your Gmod server and it seems very friendly :3 As well as Gmod I play far too much TF2, mostly on the Clan of Doom Toyfort server as I'm an admin for them.<br />
<br />
As far as Gmod goes I know a fair bit of wire stuff, as well as some basic E2 things so feel free to ask me if you're unsure on anything.<br />
<br />
Also please please please add Fin 2 to the server, it's great for making planes <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" /><br />
<br />
See you on the servers <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></description>
			<content:encoded><![CDATA[Hey there,<br />
<br />
I'm Dracion, been playing a bit on your Gmod server and it seems very friendly :3 As well as Gmod I play far too much TF2, mostly on the Clan of Doom Toyfort server as I'm an admin for them.<br />
<br />
As far as Gmod goes I know a fair bit of wire stuff, as well as some basic E2 things so feel free to ask me if you're unsure on anything.<br />
<br />
Also please please please add Fin 2 to the server, it's great for making planes <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" /><br />
<br />
See you on the servers <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[CG]Jack Daniels™]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=589</link>
			<pubDate>Wed, 01 Sep 2010 11:26:58 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=589</guid>
			<description><![CDATA[So I was building my house just a little away from spawn when I notice a new player join, I haven't had company in awhile so I thought it would be nice to have another player to talk to besides myself, but sadly he turned out to be a mingebag and I eventually had to leave the server because I got so sick of it, he actually did more before this but I decided not to take a screenshot of it because I thought he was just mucking about, so when he started to set my house on fire, I got pretty annoyed.<br />
<br />
<a href="http://i51.tinypic.com/2n5awj.jpg" target="_blank">Screenshot #1</a><br />
<a href="http://i55.tinypic.com/2j5l3sk.jpg" target="_blank">Screenshot #2</a><br />
<a href="http://i51.tinypic.com/2iu83dx.jpg" target="_blank">Screenshot #3</a><br />
<br />
And a nice fail at the end.<br />
<br />
<a href="http://i56.tinypic.com/n4bifo.jpg" target="_blank">Screenshot #4</a><br />
<br />
<span style="font-weight: bold;">SteamID</span><br />
STEAM:0:1:27454883<br />
<br />
This guy has no reason for what he did and he knows it.]]></description>
			<content:encoded><![CDATA[So I was building my house just a little away from spawn when I notice a new player join, I haven't had company in awhile so I thought it would be nice to have another player to talk to besides myself, but sadly he turned out to be a mingebag and I eventually had to leave the server because I got so sick of it, he actually did more before this but I decided not to take a screenshot of it because I thought he was just mucking about, so when he started to set my house on fire, I got pretty annoyed.<br />
<br />
<a href="http://i51.tinypic.com/2n5awj.jpg" target="_blank">Screenshot #1</a><br />
<a href="http://i55.tinypic.com/2j5l3sk.jpg" target="_blank">Screenshot #2</a><br />
<a href="http://i51.tinypic.com/2iu83dx.jpg" target="_blank">Screenshot #3</a><br />
<br />
And a nice fail at the end.<br />
<br />
<a href="http://i56.tinypic.com/n4bifo.jpg" target="_blank">Screenshot #4</a><br />
<br />
<span style="font-weight: bold;">SteamID</span><br />
STEAM:0:1:27454883<br />
<br />
This guy has no reason for what he did and he knows it.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[My tortoises!]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=588</link>
			<pubDate>Wed, 01 Sep 2010 02:44:20 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=588</guid>
			<description><![CDATA[Just thought I would share some images. I have a Spur Thighed Tortoise and baby Horsfield tortoise which only just this weekend we made a new enclosure for it. Sadly our bigger tortoise has what we know as a runny nose, and we have to keep taking it to the vets for a few weeks for antibiotics.<br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4114/4940721045_7e43d5269c_z.jpg" border="0" alt="[Image: 4940721045_7e43d5269c_z.jpg]" /><br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4102/4940718511_36297d49e1_z.jpg" border="0" alt="[Image: 4940718511_36297d49e1_z.jpg]" /><br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4095/4909725647_7ef02f65c9_z.jpg" border="0" alt="[Image: 4909725647_7ef02f65c9_z.jpg]" /><br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4013/4644530967_d2b282146e.jpg" border="0" alt="[Image: 4644530967_d2b282146e.jpg]" />]]></description>
			<content:encoded><![CDATA[Just thought I would share some images. I have a Spur Thighed Tortoise and baby Horsfield tortoise which only just this weekend we made a new enclosure for it. Sadly our bigger tortoise has what we know as a runny nose, and we have to keep taking it to the vets for a few weeks for antibiotics.<br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4114/4940721045_7e43d5269c_z.jpg" border="0" alt="[Image: 4940721045_7e43d5269c_z.jpg]" /><br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4102/4940718511_36297d49e1_z.jpg" border="0" alt="[Image: 4940718511_36297d49e1_z.jpg]" /><br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4095/4909725647_7ef02f65c9_z.jpg" border="0" alt="[Image: 4909725647_7ef02f65c9_z.jpg]" /><br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4013/4644530967_d2b282146e.jpg" border="0" alt="[Image: 4644530967_d2b282146e.jpg]" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Day 1 on 24/7 Build Server]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=587</link>
			<pubDate>Mon, 30 Aug 2010 00:12:25 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=587</guid>
			<description><![CDATA[Off to a great start with the Garrys Mod server today.. still a few things to finish up with but nearly there. Already have some great media from it! <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4099/4938572063_0c646d081e.jpg" border="0" alt="[Image: 4938572063_0c646d081e.jpg]" /><br />
"Cow sappin' mah sentry"<br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4116/4939158014_c4e83136b0.jpg" border="0" alt="[Image: 4939158014_c4e83136b0.jpg]" /><br />
Some impressive tf2 poses by Patrick from PlugPayPlay.com<br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4134/4938572879_f1a337342d.jpg" border="0" alt="[Image: 4938572879_f1a337342d.jpg]" /><br />
I would listen to him if I was you &gt;;]<br />
<br />
AND FINALLY!<br />
<br />
<object width="580" height="360"><param name="movie" value="http://www.youtube.com/v/apPyVjjEgLA&#x26;hl=en_GB&#x26;fs=1&#x26;rel=0&#x26;hd=1&#x26;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/apPyVjjEgLA&#x26;hl=en_GB&#x26;fs=1&#x26;rel=0&#x26;hd=1&#x26;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="360"></embed></object>]]></description>
			<content:encoded><![CDATA[Off to a great start with the Garrys Mod server today.. still a few things to finish up with but nearly there. Already have some great media from it! <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4099/4938572063_0c646d081e.jpg" border="0" alt="[Image: 4938572063_0c646d081e.jpg]" /><br />
"Cow sappin' mah sentry"<br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4116/4939158014_c4e83136b0.jpg" border="0" alt="[Image: 4939158014_c4e83136b0.jpg]" /><br />
Some impressive tf2 poses by Patrick from PlugPayPlay.com<br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4134/4938572879_f1a337342d.jpg" border="0" alt="[Image: 4938572879_f1a337342d.jpg]" /><br />
I would listen to him if I was you &gt;;]<br />
<br />
AND FINALLY!<br />
<br />
<object width="580" height="360"><param name="movie" value="http://www.youtube.com/v/apPyVjjEgLA&hl=en_GB&fs=1&rel=0&hd=1&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/apPyVjjEgLA&hl=en_GB&fs=1&rel=0&hd=1&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="360"></embed></object>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Garrys Mod Server - What do you want!? [POLL]]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=586</link>
			<pubDate>Sun, 29 Aug 2010 01:09:05 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=586</guid>
			<description><![CDATA[Unsure what to do with the Garrys Mod server at the moment. There are a lot of things that could be done, through game modes, modifications, maps, blah blah..<br />
<br />
Make you're vote, OR suggestion!]]></description>
			<content:encoded><![CDATA[Unsure what to do with the Garrys Mod server at the moment. There are a lot of things that could be done, through game modes, modifications, maps, blah blah..<br />
<br />
Make you're vote, OR suggestion!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[TF2 Train Glitch - The happy birthday ball!]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=585</link>
			<pubDate>Sat, 28 Aug 2010 13:02:24 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=585</guid>
			<description><![CDATA[Just testing the mods I have put on the TF2 #2 server, and turned on birthday mod just to make things more interesting.. and I managed to hit the ball on to the flat bed of the train while it was moving, and then the train just stopped dead, made a glitchey noise.. and stopped, the the gates closed! :O<br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4073/4934398140_cfdd5491eb_z.jpg" border="0" alt="[Image: 4934398140_cfdd5491eb_z.jpg]" />]]></description>
			<content:encoded><![CDATA[Just testing the mods I have put on the TF2 #2 server, and turned on birthday mod just to make things more interesting.. and I managed to hit the ball on to the flat bed of the train while it was moving, and then the train just stopped dead, made a glitchey noise.. and stopped, the the gates closed! :O<br />
<br />
<img class="postimage" src="http://farm5.static.flickr.com/4073/4934398140_cfdd5491eb_z.jpg" border="0" alt="[Image: 4934398140_cfdd5491eb_z.jpg]" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Real life Force a’ Nature]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=584</link>
			<pubDate>Sat, 28 Aug 2010 03:55:33 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=584</guid>
			<description><![CDATA[<img class="postimage" src="http://www.cgamer.co.uk/forums/threadpics/fan-prop-thumb.jpg" border="0" alt="[Image: fan-prop-thumb.jpg]" /><br />
<br />
Harrison Krix made a Force a’ Nature from the popular game, Team Fortress 2. He basically uses everything he can, such as MDF board, clay, duct tape, paint, jars and more bits and bobs that came in useful. He carefully recreates props from games, and then sells them as items of unique art. <a href="http://volpinprops.blogspot.com/2010/04/tf2-force-nature.html" target="_blank">Here’s the process he went through to construct the Force a’ Nature.</a><br />
<br />
Rather impressive if you ask me.]]></description>
			<content:encoded><![CDATA[<img class="postimage" src="http://www.cgamer.co.uk/forums/threadpics/fan-prop-thumb.jpg" border="0" alt="[Image: fan-prop-thumb.jpg]" /><br />
<br />
Harrison Krix made a Force a’ Nature from the popular game, Team Fortress 2. He basically uses everything he can, such as MDF board, clay, duct tape, paint, jars and more bits and bobs that came in useful. He carefully recreates props from games, and then sells them as items of unique art. <a href="http://volpinprops.blogspot.com/2010/04/tf2-force-nature.html" target="_blank">Here’s the process he went through to construct the Force a’ Nature.</a><br />
<br />
Rather impressive if you ask me.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Browser Gaming]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=583</link>
			<pubDate>Sun, 22 Aug 2010 12:14:51 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=583</guid>
			<description><![CDATA[After the release of more powerful browsers, and the new HTML5, online games are becoming ever more popular, with reasonable 'graphics' and enjoyable game play. HTML will allow the ability for apps to store data on your systems for designers to embed video onto a page.<br />
<br />
It has even been said that A game coded for HTML5 could run on any tablet, mobile phone or browser without any extra software with the so called 'canvas' element, which enables dynamic 3D graphics. HTML5 is believed to be a big leap forward and possible meaning an end to adobe flash. There will be no installations, no plugins, or downloads! Although HTML5 and JavaScript will not have the power to handle really high spec games in a little tab on you're browser, there are still a huge number of games already out there on the web. Although this browser gaming does sound a bit too good to be true, flash will not be leaving just yet, as the need to programmers, designers and tools are needed to start seeing these browser games, which I can see being a very popular thing for possibly those crafty office workers!<br />
<br />
All we can do is look forward to what there may be in the pipe line... HTML5 is still fairly new, but there will be some incredible games.<br />
<br />
Here are some HTML5 games you may wish to try.<br />
<br />
<span style="font-weight: bold;">FreeCiv</span> - Conquer the world @ <a href="http://www.freeciv.net" target="_blank">http://www.freeciv.net</a><br />
<br />
<span style="font-weight: bold;">Another World</span> - <a href="http://www.megidish.net/awjs" target="_blank">http://www.megidish.net/awjs</a><br />
<br />
<span style="font-weight: bold;">JSNES</span> - Contra, bubble bobble, mario and more! @ <a href="http://benfirshman.com/projects/jsnes/" target="_blank">http://benfirshman.com/projects/jsnes/</a><br />
<br />
<span style="font-weight: bold;">Z-WAR</span> - Zombie Shooter @ <a href="http://www.cool.z-war.co.cc" target="_blank">http://www.cool.z-war.co.cc</a><br />
<br />
<span style="font-weight: bold;">Digg Attack</span> - Use Digg.com to shoot stories.. @ <a href="http://www.pixastic.com/labs/digg_attack/" target="_blank">http://www.pixastic.com/labs/digg_attack/</a><br />
<br />
<span style="color: #4682B4;"><span style="font-size: xx-small;">Article from PCGamer Issue 217 PG 12</span></span>]]></description>
			<content:encoded><![CDATA[After the release of more powerful browsers, and the new HTML5, online games are becoming ever more popular, with reasonable 'graphics' and enjoyable game play. HTML will allow the ability for apps to store data on your systems for designers to embed video onto a page.<br />
<br />
It has even been said that A game coded for HTML5 could run on any tablet, mobile phone or browser without any extra software with the so called 'canvas' element, which enables dynamic 3D graphics. HTML5 is believed to be a big leap forward and possible meaning an end to adobe flash. There will be no installations, no plugins, or downloads! Although HTML5 and JavaScript will not have the power to handle really high spec games in a little tab on you're browser, there are still a huge number of games already out there on the web. Although this browser gaming does sound a bit too good to be true, flash will not be leaving just yet, as the need to programmers, designers and tools are needed to start seeing these browser games, which I can see being a very popular thing for possibly those crafty office workers!<br />
<br />
All we can do is look forward to what there may be in the pipe line... HTML5 is still fairly new, but there will be some incredible games.<br />
<br />
Here are some HTML5 games you may wish to try.<br />
<br />
<span style="font-weight: bold;">FreeCiv</span> - Conquer the world @ <a href="http://www.freeciv.net" target="_blank">http://www.freeciv.net</a><br />
<br />
<span style="font-weight: bold;">Another World</span> - <a href="http://www.megidish.net/awjs" target="_blank">http://www.megidish.net/awjs</a><br />
<br />
<span style="font-weight: bold;">JSNES</span> - Contra, bubble bobble, mario and more! @ <a href="http://benfirshman.com/projects/jsnes/" target="_blank">http://benfirshman.com/projects/jsnes/</a><br />
<br />
<span style="font-weight: bold;">Z-WAR</span> - Zombie Shooter @ <a href="http://www.cool.z-war.co.cc" target="_blank">http://www.cool.z-war.co.cc</a><br />
<br />
<span style="font-weight: bold;">Digg Attack</span> - Use Digg.com to shoot stories.. @ <a href="http://www.pixastic.com/labs/digg_attack/" target="_blank">http://www.pixastic.com/labs/digg_attack/</a><br />
<br />
<span style="color: #4682B4;"><span style="font-size: xx-small;">Article from PCGamer Issue 217 PG 12</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ahoi there]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=579</link>
			<pubDate>Wed, 18 Aug 2010 00:27:53 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=579</guid>
			<description><![CDATA[I am Dr.Cola<br />
<br />
I love TF2 and Unreal, i also make maps.]]></description>
			<content:encoded><![CDATA[I am Dr.Cola<br />
<br />
I love TF2 and Unreal, i also make maps.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Unreal megathread]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=578</link>
			<pubDate>Tue, 17 Aug 2010 22:14:10 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=578</guid>
			<description><![CDATA[This thread is dedicated to the unreal series, I'm not good with the Op i know. My very first megathread.<br />
<br />
<span style="font-size: large;">Unreal</span><br />
<br />
Unreal, one of the greatest atmospheric games of its time, it was developed by Epic games in 1996-7 and released in 1998.<br />
<br />
<img class="postimage" src="http://img3.imageshack.us/img3/9085/unreal2010081718414761.jpg" border="0" alt="[Image: unreal2010081718414761.jpg]" /><br />
The flyby map when you start the game.<br />
<br />
The Plot:<br />
<br />
*Shamelessly took it from wikipedia*<br />
<br />
The player takes on the part of Prisoner 849, an otherwise anonymous persona aboard the prison spacecraft Vortex Rikers. The ship crash-lands on the lip of a canyon on the planet Na Pali, home of the Nali, a primitive tribal race of four-armed humanoids. The Nali and their planet have been subjugated by the Skaarj, a race of brutish yet technologically advanced reptilian humanoids. Skaarj troops board the downed Vortex Rikers and kill the remaining survivors, save for Prisoner 849, who manages to arm himself and escape from the ship.<br />
<br />
The planet Na Pali is rich in "Tarydium", a mineral that is found as light blue crystals, which possesses a high energy yield, whose utility is the reason for which the Skaarj have invaded. The ship has crashed near one of the many Tarydium mines and processing facilities that the Skaarj have built. Prisoner 849 travels through the mines, meeting Nali slaves and eventually entering the ruins of Nali villages and cities, where the extent of the Nalis' suffering and exploitation are made clear.<br />
<br />
Throughout the game the player stumbles across the remains of other humans, often with electronic journals that detail their last days and hint at the cause of their demise. Usually the tales are of desperate struggles to hide from the Skaarj or other bloodthirsty inhabitants of the planet. The player never meets another live human aside from a wounded crew member on the bridge of the prison ship who gasps and dies immediately.<br />
<br />
Prisoner 849 continues to make his way through a series of alien installations, crashed spaceships, and ancient Nali temples infested with Skaarj troops and their minions, eventually arriving at the Nali Castle. Inside the castle, the prisoner locates a teleporter that leads to the Skaarj Mothership. The mothership proves to be a vast labyrinth, but Prisoner 849 manages to find the ship's reactor and destroys it, plunging the vessel into darkness. After navigating the corridors in the dark, the player arrives at the Skaarj Queen's chamber and kills her. Prisoner 849 jumps into an escape pod as the mothership disintegrates. Although the prisoner survives the Skaarj, the escape pod is left to float into space, with slim hopes of being found.<br />
<br />
In-game screenshots<br />
<br />
<img class="postimage" src="http://img155.imageshack.us/img155/7503/unreal2010081718422012.jpg" border="0" alt="[Image: unreal2010081718422012.jpg]" /><br />
<br />
<img class="postimage" src="http://img265.imageshack.us/i/unreal2010081718424379.jpg/" border="0" alt="[Image: unreal2010081718424379.jpg]" /><br />
<br />
<img class="postimage" src="http://img19.imageshack.us/img19/7697/unreal2010081718435888.jpg" border="0" alt="[Image: unreal2010081718435888.jpg]" /><br />
<br />
<img class="postimage" src="http://img217.imageshack.us/img217/4715/unreal2010081718441413.jpg" border="0" alt="[Image: unreal2010081718441413.jpg]" /><br />
<br />
<img class="postimage" src="http://img714.imageshack.us/img714/1644/unreal2010081718451464.jpg" border="0" alt="[Image: unreal2010081718451464.jpg]" /><br />
<br />
<img class="postimage" src="http://img375.imageshack.us/img375/2015/unreal2010081718454587.jpg[IMG][IMG]http://img42.imageshack.us/img42/4945/unreal2010081718455799.jpg" border="0" alt="[Image: unreal2010081718455799.jpg]" /><br />
<br />
<img class="postimage" src="http://img42.imageshack.us/img42/7941/unreal2010081718461439.jpg" border="0" alt="[Image: unreal2010081718461439.jpg]" /><br />
<br />
<img class="postimage" src="http://img132.imageshack.us/img132/3168/unreal2010081718462389.jpg" border="0" alt="[Image: unreal2010081718462389.jpg]" /><br />
<br />
<img class="postimage" src="http://img413.imageshack.us/img413/6660/unreal2010081718475472.jpg" border="0" alt="[Image: unreal2010081718475472.jpg]" /><br />
<br />
<img class="postimage" src="http://img827.imageshack.us/img827/7274/unreal2010081718484118.jpg" border="0" alt="[Image: unreal2010081718484118.jpg]" /><br />
<br />
<img class="postimage" src="http://img832.imageshack.us/img832/9908/unreal2010081718485355.jpg" border="0" alt="[Image: unreal2010081718485355.jpg]" /><br />
<br />
<img class="postimage" src="http://img801.imageshack.us/img801/2236/unreal2010081718494364.jpg" border="0" alt="[Image: unreal2010081718494364.jpg]" /><br />
<br />
<span style="font-size: large;">Unreal Tournament</span><br />
<br />
Unreal tournament is to cover Unreal's mistake: The multiplayer<br />
A lot of stuff had been added, along with new weapons for your killing needs.<br />
<br />
<img class="postimage" src="http://jaquetteworld.chez-alice.fr/images/cd_jeux/Unreal_Tournament-Front.jpg" border="0" alt="[Image: Unreal_Tournament-Front.jpg]" /><br />
<br />
Story: Unreal tournament never had a story really.<br />
<br />
Gamemodes and screenshots.<br />
<br />
<span style="font-size: large;">Assault</span><br />
Assault: This game type is played with two opposing teams, one assaulting a "base" and the other defending it. The map is set up with a number of objectives which the attacking team must complete (usually in sequence) such as destroying something, entering an area, triggering a button, et cetera. The team who first attacks then defends, and attempts to defend for the entire time they attacked. If they can accomplish this, they win the map. If the team defending first assaults the base faster than the other team, they win the map. If both teams defend for the maximum amount of time the map is a tie.<br />
<br />
<img class="postimage" src="http://img824.imageshack.us/img824/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<img class="postimage" src="http://img801.imageshack.us/img801/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<span style="font-size: large;">Capture The Flag</span><br />
Classic Capture the Flag. Players compete to capture the other team's flag and return it to their base. Competitive teams must use a great deal of teamplay. Both teams must defend the base from incoming attackers and get into the other team's base, take their flag and return to base. This requires that the team protect their flag carrier very well from enemies in order to complete their objective.<br />
<br />
<img class="postimage" src="http://img818.imageshack.us/img818/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<img class="postimage" src="http://img820.imageshack.us/img820/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<span style="font-size: large;">Team/Deathmatch</span><br />
Deathmatch: It's everyman for himself, kill everyone until you reach the goal!<br />
Team-Deatmatch: Now you've got to work together, help your teammates! First team to reach the goal wins!<br />
<br />
<img class="postimage" src="http://img228.imageshack.us/img228/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<span style="font-size: large;">Domination</span><br />
The game starts with 2-4 teams, and there are 3 nodes (Configurable if creating a map) scattered around the area, you must touch the node to take control of it. The more you have, the faster you points rack up.<br />
<img class="postimage" src="http://img840.imageshack.us/img840/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<img class="postimage" src="http://img576.imageshack.us/img576/648/unrealtournament2010081a.jpg" border="0" alt="[Image: unrealtournament2010081a.jpg]" /><br />
<br />
<br />
Plan to add my own screenshots and and host them.<br />
Add banners.<br />
More information.<br />
Add the rest of the unreal games.]]></description>
			<content:encoded><![CDATA[This thread is dedicated to the unreal series, I'm not good with the Op i know. My very first megathread.<br />
<br />
<span style="font-size: large;">Unreal</span><br />
<br />
Unreal, one of the greatest atmospheric games of its time, it was developed by Epic games in 1996-7 and released in 1998.<br />
<br />
<img class="postimage" src="http://img3.imageshack.us/img3/9085/unreal2010081718414761.jpg" border="0" alt="[Image: unreal2010081718414761.jpg]" /><br />
The flyby map when you start the game.<br />
<br />
The Plot:<br />
<br />
*Shamelessly took it from wikipedia*<br />
<br />
The player takes on the part of Prisoner 849, an otherwise anonymous persona aboard the prison spacecraft Vortex Rikers. The ship crash-lands on the lip of a canyon on the planet Na Pali, home of the Nali, a primitive tribal race of four-armed humanoids. The Nali and their planet have been subjugated by the Skaarj, a race of brutish yet technologically advanced reptilian humanoids. Skaarj troops board the downed Vortex Rikers and kill the remaining survivors, save for Prisoner 849, who manages to arm himself and escape from the ship.<br />
<br />
The planet Na Pali is rich in "Tarydium", a mineral that is found as light blue crystals, which possesses a high energy yield, whose utility is the reason for which the Skaarj have invaded. The ship has crashed near one of the many Tarydium mines and processing facilities that the Skaarj have built. Prisoner 849 travels through the mines, meeting Nali slaves and eventually entering the ruins of Nali villages and cities, where the extent of the Nalis' suffering and exploitation are made clear.<br />
<br />
Throughout the game the player stumbles across the remains of other humans, often with electronic journals that detail their last days and hint at the cause of their demise. Usually the tales are of desperate struggles to hide from the Skaarj or other bloodthirsty inhabitants of the planet. The player never meets another live human aside from a wounded crew member on the bridge of the prison ship who gasps and dies immediately.<br />
<br />
Prisoner 849 continues to make his way through a series of alien installations, crashed spaceships, and ancient Nali temples infested with Skaarj troops and their minions, eventually arriving at the Nali Castle. Inside the castle, the prisoner locates a teleporter that leads to the Skaarj Mothership. The mothership proves to be a vast labyrinth, but Prisoner 849 manages to find the ship's reactor and destroys it, plunging the vessel into darkness. After navigating the corridors in the dark, the player arrives at the Skaarj Queen's chamber and kills her. Prisoner 849 jumps into an escape pod as the mothership disintegrates. Although the prisoner survives the Skaarj, the escape pod is left to float into space, with slim hopes of being found.<br />
<br />
In-game screenshots<br />
<br />
<img class="postimage" src="http://img155.imageshack.us/img155/7503/unreal2010081718422012.jpg" border="0" alt="[Image: unreal2010081718422012.jpg]" /><br />
<br />
<img class="postimage" src="http://img265.imageshack.us/i/unreal2010081718424379.jpg/" border="0" alt="[Image: unreal2010081718424379.jpg]" /><br />
<br />
<img class="postimage" src="http://img19.imageshack.us/img19/7697/unreal2010081718435888.jpg" border="0" alt="[Image: unreal2010081718435888.jpg]" /><br />
<br />
<img class="postimage" src="http://img217.imageshack.us/img217/4715/unreal2010081718441413.jpg" border="0" alt="[Image: unreal2010081718441413.jpg]" /><br />
<br />
<img class="postimage" src="http://img714.imageshack.us/img714/1644/unreal2010081718451464.jpg" border="0" alt="[Image: unreal2010081718451464.jpg]" /><br />
<br />
<img class="postimage" src="http://img375.imageshack.us/img375/2015/unreal2010081718454587.jpg[IMG][IMG]http://img42.imageshack.us/img42/4945/unreal2010081718455799.jpg" border="0" alt="[Image: unreal2010081718455799.jpg]" /><br />
<br />
<img class="postimage" src="http://img42.imageshack.us/img42/7941/unreal2010081718461439.jpg" border="0" alt="[Image: unreal2010081718461439.jpg]" /><br />
<br />
<img class="postimage" src="http://img132.imageshack.us/img132/3168/unreal2010081718462389.jpg" border="0" alt="[Image: unreal2010081718462389.jpg]" /><br />
<br />
<img class="postimage" src="http://img413.imageshack.us/img413/6660/unreal2010081718475472.jpg" border="0" alt="[Image: unreal2010081718475472.jpg]" /><br />
<br />
<img class="postimage" src="http://img827.imageshack.us/img827/7274/unreal2010081718484118.jpg" border="0" alt="[Image: unreal2010081718484118.jpg]" /><br />
<br />
<img class="postimage" src="http://img832.imageshack.us/img832/9908/unreal2010081718485355.jpg" border="0" alt="[Image: unreal2010081718485355.jpg]" /><br />
<br />
<img class="postimage" src="http://img801.imageshack.us/img801/2236/unreal2010081718494364.jpg" border="0" alt="[Image: unreal2010081718494364.jpg]" /><br />
<br />
<span style="font-size: large;">Unreal Tournament</span><br />
<br />
Unreal tournament is to cover Unreal's mistake: The multiplayer<br />
A lot of stuff had been added, along with new weapons for your killing needs.<br />
<br />
<img class="postimage" src="http://jaquetteworld.chez-alice.fr/images/cd_jeux/Unreal_Tournament-Front.jpg" border="0" alt="[Image: Unreal_Tournament-Front.jpg]" /><br />
<br />
Story: Unreal tournament never had a story really.<br />
<br />
Gamemodes and screenshots.<br />
<br />
<span style="font-size: large;">Assault</span><br />
Assault: This game type is played with two opposing teams, one assaulting a "base" and the other defending it. The map is set up with a number of objectives which the attacking team must complete (usually in sequence) such as destroying something, entering an area, triggering a button, et cetera. The team who first attacks then defends, and attempts to defend for the entire time they attacked. If they can accomplish this, they win the map. If the team defending first assaults the base faster than the other team, they win the map. If both teams defend for the maximum amount of time the map is a tie.<br />
<br />
<img class="postimage" src="http://img824.imageshack.us/img824/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<img class="postimage" src="http://img801.imageshack.us/img801/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<span style="font-size: large;">Capture The Flag</span><br />
Classic Capture the Flag. Players compete to capture the other team's flag and return it to their base. Competitive teams must use a great deal of teamplay. Both teams must defend the base from incoming attackers and get into the other team's base, take their flag and return to base. This requires that the team protect their flag carrier very well from enemies in order to complete their objective.<br />
<br />
<img class="postimage" src="http://img818.imageshack.us/img818/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<img class="postimage" src="http://img820.imageshack.us/img820/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<span style="font-size: large;">Team/Deathmatch</span><br />
Deathmatch: It's everyman for himself, kill everyone until you reach the goal!<br />
Team-Deatmatch: Now you've got to work together, help your teammates! First team to reach the goal wins!<br />
<br />
<img class="postimage" src="http://img228.imageshack.us/img228/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<span style="font-size: large;">Domination</span><br />
The game starts with 2-4 teams, and there are 3 nodes (Configurable if creating a map) scattered around the area, you must touch the node to take control of it. The more you have, the faster you points rack up.<br />
<img class="postimage" src="http://img840.imageshack.us/img840/3164/unrealtournament2010081.jpg" border="0" alt="[Image: unrealtournament2010081.jpg]" /><br />
<br />
<img class="postimage" src="http://img576.imageshack.us/img576/648/unrealtournament2010081a.jpg" border="0" alt="[Image: unrealtournament2010081a.jpg]" /><br />
<br />
<br />
Plan to add my own screenshots and and host them.<br />
Add banners.<br />
More information.<br />
Add the rest of the unreal games.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Temporary Registration Issues]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=577</link>
			<pubDate>Tue, 17 Aug 2010 02:33:18 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=577</guid>
			<description><![CDATA[<span style="font-weight: bold;"><span style="color: #32CD32;">This Issue should now have been resolved</span></span><br />
<br />
On a plus side, the TF2 server is now up and running with RMF ability mod, which makes general game play a lot more enjoyable with added LULZ!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;"><span style="color: #32CD32;">This Issue should now have been resolved</span></span><br />
<br />
On a plus side, the TF2 server is now up and running with RMF ability mod, which makes general game play a lot more enjoyable with added LULZ!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Computing / IT Discussion and Support]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=576</link>
			<pubDate>Sun, 15 Aug 2010 02:28:59 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=576</guid>
			<description><![CDATA[Rob has renamed the Computing section to "Computing / IT Discussion and Support".<br />
<br />
This new section will provide support for any IT problem, aswell as the same area for general discussion about computers etc.<br />
<br />
I shall be monitoring it myself, I already have 2 Qualifications as an IT Practitioner / Technican, will be getting my third when I go back to college in September.<br />
<br />
Ofcourse, other people can help with the problems, I'm not a problem hogger. <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><br />
<br />
I hope this feature comes in useful to you and others alike.<br />
<br />
Oh and dont forget, tell all your friends, cGamer has the best IT support in the world, so sign up yeah. <br />
<br />
ya get wha am sayin mahn? <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" />]]></description>
			<content:encoded><![CDATA[Rob has renamed the Computing section to "Computing / IT Discussion and Support".<br />
<br />
This new section will provide support for any IT problem, aswell as the same area for general discussion about computers etc.<br />
<br />
I shall be monitoring it myself, I already have 2 Qualifications as an IT Practitioner / Technican, will be getting my third when I go back to college in September.<br />
<br />
Ofcourse, other people can help with the problems, I'm not a problem hogger. <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" /><br />
<br />
I hope this feature comes in useful to you and others alike.<br />
<br />
Oh and dont forget, tell all your friends, cGamer has the best IT support in the world, so sign up yeah. <br />
<br />
ya get wha am sayin mahn? <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/angel.gif" style="vertical-align: middle;" border="0" alt="Angel" title="Angel" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Maxtor Hard drive Scam]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=575</link>
			<pubDate>Sun, 15 Aug 2010 02:00:22 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=575</guid>
			<description><![CDATA[Training to be an IT technican and all, a man asked me to fix his computer, I accepted the request and got to work, It wouldnt start up at all, i tried unplugging everything to a bare minumum, it still wouldn't work.<br />
<br />
To cut a long story short, It was unfixable, I told the guy and he said I should keep it for spare parts because its no good to him.<br />
<br />
I looked at the size of the hard drives in there, and I saw a 320 GB one, so I thought, WOW I'm havin that (not bad for free eh?)..<br />
<br />
I formatted the drive, turns out its only 120 GB, I couldnt work it out, it clearly said 320 GB all over the case of the drive etc, and the stickers.. So I started my googlingz research, and I found out just what I needed.<br />
<br />
It turns out; a company went through all the trouble to fake being Maxtor, make a 120 GB drive, and pose it as a 320 GB.. <br />
<br />
How sad is this? Just to make money? Would it not be easier to steal the bloody things and sell them onwards? <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/lightbulb.gif" style="vertical-align: middle;" border="0" alt="Idea" title="Idea" />]]></description>
			<content:encoded><![CDATA[Training to be an IT technican and all, a man asked me to fix his computer, I accepted the request and got to work, It wouldnt start up at all, i tried unplugging everything to a bare minumum, it still wouldn't work.<br />
<br />
To cut a long story short, It was unfixable, I told the guy and he said I should keep it for spare parts because its no good to him.<br />
<br />
I looked at the size of the hard drives in there, and I saw a 320 GB one, so I thought, WOW I'm havin that (not bad for free eh?)..<br />
<br />
I formatted the drive, turns out its only 120 GB, I couldnt work it out, it clearly said 320 GB all over the case of the drive etc, and the stickers.. So I started my googlingz research, and I found out just what I needed.<br />
<br />
It turns out; a company went through all the trouble to fake being Maxtor, make a 120 GB drive, and pose it as a 320 GB.. <br />
<br />
How sad is this? Just to make money? Would it not be easier to steal the bloody things and sell them onwards? <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/lightbulb.gif" style="vertical-align: middle;" border="0" alt="Idea" title="Idea" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Downtime and things..]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=574</link>
			<pubDate>Fri, 13 Aug 2010 13:43:05 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=574</guid>
			<description><![CDATA[You may or may not have noticed the site went down for a day or two. This was due to my web hosts main service provider (Not my Hosts fault at all) accidently terminating the account, deleting not only my website, but every site he hosts. Thankfully my host is very clever and made a full backup of everything about 11 hours before all this happened. So once again we are back online.<br />
<br />
<br />
* Kieran, you're website will be restored shortly by my host too. Any forum posts made after the backup time will be lost, but your main website should be fine.]]></description>
			<content:encoded><![CDATA[You may or may not have noticed the site went down for a day or two. This was due to my web hosts main service provider (Not my Hosts fault at all) accidently terminating the account, deleting not only my website, but every site he hosts. Thankfully my host is very clever and made a full backup of everything about 11 hours before all this happened. So once again we are back online.<br />
<br />
<br />
* Kieran, you're website will be restored shortly by my host too. Any forum posts made after the backup time will be lost, but your main website should be fine.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New! Fun Nights - Coming Soon #TF2]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=572</link>
			<pubDate>Mon, 09 Aug 2010 01:24:34 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=572</guid>
			<description><![CDATA[We are one or two weeks away from starting our weekly 'Fun Nights'. This will be on our Team Fortress 2 server, where by all the madness from the normal 24/7 Payload, will become even crazier! In the Fun Night time span, new mods, new maps, relaxed rules and community participation will mean one hell of a time.<br />
<br />
We plan to run these Fun Nights on Fridays, and/or Saturdays either all day, or starting from a set time, until midnight! I do not want to mention any of the mods I have been looking at so far, but we are going to be starting off with just one mod, and as the 'event' grows, more choices of mods and maps will be added, and YOU, the community will be able to vote for the follow weeks Fun Night mod.<br />
<br />
The best way to stay up to date, and not miss out will be to join our <a href="http://steamcommunity.com/groups/cgamer" target="_blank">Steam Group</a> to receive Event Notifications. We want to make this as enjoyable as possible for the community, and want to try a do similar things for our Condition Zero server in the future for anyone who wishes to join in <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<br />
Keep checking back for updates!]]></description>
			<content:encoded><![CDATA[We are one or two weeks away from starting our weekly 'Fun Nights'. This will be on our Team Fortress 2 server, where by all the madness from the normal 24/7 Payload, will become even crazier! In the Fun Night time span, new mods, new maps, relaxed rules and community participation will mean one hell of a time.<br />
<br />
We plan to run these Fun Nights on Fridays, and/or Saturdays either all day, or starting from a set time, until midnight! I do not want to mention any of the mods I have been looking at so far, but we are going to be starting off with just one mod, and as the 'event' grows, more choices of mods and maps will be added, and YOU, the community will be able to vote for the follow weeks Fun Night mod.<br />
<br />
The best way to stay up to date, and not miss out will be to join our <a href="http://steamcommunity.com/groups/cgamer" target="_blank">Steam Group</a> to receive Event Notifications. We want to make this as enjoyable as possible for the community, and want to try a do similar things for our Condition Zero server in the future for anyone who wishes to join in <img class="postimage" src="http://cgamer.co.uk/forums/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<br />
Keep checking back for updates!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Songs for Auto DJ?]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=571</link>
			<pubDate>Mon, 02 Aug 2010 22:08:19 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=571</guid>
			<description><![CDATA[Hopefully getting auto DJ working on the radio so when no DJ is online streaming, a load of music will continue playing. I need to double check with my host, but I think I have Disk Space of 45 GB. So that could be quiet a lot of music. <br />
<br />
If you have any song that you would like, request it below and I will try to put it on. This will only happen obviously if I get auto DJ to work.]]></description>
			<content:encoded><![CDATA[Hopefully getting auto DJ working on the radio so when no DJ is online streaming, a load of music will continue playing. I need to double check with my host, but I think I have Disk Space of 45 GB. So that could be quiet a lot of music. <br />
<br />
If you have any song that you would like, request it below and I will try to put it on. This will only happen obviously if I get auto DJ to work.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ohai]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=570</link>
			<pubDate>Mon, 02 Aug 2010 03:05:34 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=570</guid>
			<description><![CDATA[Well, i'm JuG, a dutch guy, and i've been beta testing with flick and shit, and i mostly play tf2 and condition zero.<br />
i've already been here for a while, but never really bothered to make one of these, so here it is.<br />
also, loving the radio, missed it for a while, since i grow tired of my own songs quite quickly.<br />
anyway, peace and lets get our crap together.]]></description>
			<content:encoded><![CDATA[Well, i'm JuG, a dutch guy, and i've been beta testing with flick and shit, and i mostly play tf2 and condition zero.<br />
i've already been here for a while, but never really bothered to make one of these, so here it is.<br />
also, loving the radio, missed it for a while, since i grow tired of my own songs quite quickly.<br />
anyway, peace and lets get our crap together.]]></content:encoded>
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			<title><![CDATA[[ Steam News ] Now Available - The Guild II Renaissance]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=565</link>
			<pubDate>Mon, 02 Aug 2010 01:56:19 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=565</guid>
			<description><![CDATA[<span style="font-weight: bold;">Now Available - The Guild II Renaissance <br />
			</span><br />
<br />
<br />
<br />
<a href="http://store.steampowered.com/news/4126/" target="_blank">http://store.steampowered.com/news/4126/</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Now Available - The Guild II Renaissance <br />
			</span><br />
<br />
<br />
<br />
<a href="http://store.steampowered.com/news/4126/" target="_blank">http://store.steampowered.com/news/4126/</a>]]></content:encoded>
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			<title><![CDATA[[ Xbox News ] Shacknews : The Video Game Release List of 7/31 - 8/3]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=566</link>
			<pubDate>Mon, 02 Aug 2010 01:56:19 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=566</guid>
			<description><![CDATA[<span style="font-weight: bold;">Shacknews : The Video Game Release List of 7/31 - 8/3</span><br />
<br />
Downloadable games top the highlights here with Earthworm Jim HD (PS3) and Castlevania: Harmony of Despair (Xbox 360). One more week until Madden NFL 11 kicks off the onslaught of games that should continue through the end of the year.<br />
<br />
<a href="http://n4g.com/news/574531/shacknews-the-video-game-release-list-of-7-31-8-3" target="_blank">http://n4g.com/news/574531/shacknews-the...f-7-31-8-3</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Shacknews : The Video Game Release List of 7/31 - 8/3</span><br />
<br />
Downloadable games top the highlights here with Earthworm Jim HD (PS3) and Castlevania: Harmony of Despair (Xbox 360). One more week until Madden NFL 11 kicks off the onslaught of games that should continue through the end of the year.<br />
<br />
<a href="http://n4g.com/news/574531/shacknews-the-video-game-release-list-of-7-31-8-3" target="_blank">http://n4g.com/news/574531/shacknews-the...f-7-31-8-3</a>]]></content:encoded>
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			<title><![CDATA[[ Xbox News ] Madden NFL&#039;s Lowest Points- Gameplaybook]]></title>
			<link>http://cgamer.co.uk/forums/showthread.php?tid=567</link>
			<pubDate>Mon, 02 Aug 2010 01:56:19 +0400</pubDate>
			<guid isPermaLink="false">http://cgamer.co.uk/forums/showthread.php?tid=567</guid>
			<description><![CDATA[<span style="font-weight: bold;">Madden NFL&#039;s Lowest Points- Gameplaybook</span><br />
<br />
Gameplaybook is kicking off its Ten Days To Madden countdown with a look at Madden NFL&#039;s biggest embarrassments, from rushed game projects to the Curse that affects so many cover athletes.<br />
<br />
<a href="http://n4g.com/news/574868/madden-nfls-lowest-points-gameplaybook" target="_blank">http://n4g.com/news/574868/madden-nfls-l...meplaybook</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Madden NFL&#039;s Lowest Points- Gameplaybook</span><br />
<br />
Gameplaybook is kicking off its Ten Days To Madden countdown with a look at Madden NFL&#039;s biggest embarrassments, from rushed game projects to the Curse that affects so many cover athletes.<br />
<br />
<a href="http://n4g.com/news/574868/madden-nfls-lowest-points-gameplaybook" target="_blank">http://n4g.com/news/574868/madden-nfls-l...meplaybook</a>]]></content:encoded>
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